![]() Will attacking the ensuing "police" hurt my local reputation?Īm I missing something obvious? Am I trying too hard. I've seen it mentioned doing "return ship" missions until I get a TS, then cancel mission. and my first Terran TS trader is still 350k away. trading for an hour or so only put me at 15k. I've explored all the Terran space that's available to me (the one's that don't tell me I'm restricted as soon as I jump in) to open up more random mission chances. ![]() I'm limited to M size cargo or smaller (so no Ore or other more expensive heavier items)Įven with buy low sell high with demanded items like ECs and Water, I'm only netting 900 cr per trip (one way) I can't access Mercury or Earth for the "passengers in your cargo hold" upgrade, so I can't do ferry missions. I've finished the first mission, was rewarded with an extra M5 (which I promtly sold for extra cash) and now, even with max cargo capacity on my starting M4, I'm only looking at 68 'functional' units of space (90 max with some taken up by basic equipment) The threads I've read all say that it's better to start your economy early - as early as feasibly possible. There is still a few more sections id like to update - like my X3 mod area.So, I start with Terran Defender, as it's at the top of the list, and most sites say it's not a bad start to go with. I dont plan on re-working the X-Rebirth site, since this use in-game files to populate the database - a half-way solution, I know but still is a lot easier to update than building a database. So now finally the database has been removed for all x-sites apart from X-Rebirth. ![]() I know the X2 and X3 sites arent heavily used areas any-more, but I wanted to update them. The X2 and X3 sites use my newer design sector maps too. The new map also shows sectors containing mines, pirate bases, equipment docks and shipyards, with a little icon at the bottom right of the sector box. This has been rolled out to X2, X3, X3TC and X3AP sites. ![]() So I wanted to build a new map using standard HTML. Flash itself isnt supported that well by browsers nowadays. The reason for this is that they used flash. ![]() This should be completed now - so now the X2, X3, X3TC and X3AP sites all use in-game files now, but I have still some minor things to fix.ĭuring the process however I noticed the universe maps werent showing correctly. They both had their own challenges, X2 being very old and X3 require more sections (lasers, missiles, shields, wares, etc.). So just recently ive been working on X2 and X3 sites, making them use in-game files too. Those two sites still relied on the old method, the database. The X3TC and X3AP sites were changed over, but the X2 and X3 sites werent. So started the process of changing the x-sites to use in-game files. This was time-consuming process and often lead to inconsistencies, due to how hard it was to create. In the past those sites relied on a database that I built up from various resources. A long time ago I started the process of converting how the X-sites get their data. Its awhile since ive done any updates to the X-sites (X2, X3, X3TC, X3AP), but just recently I had some extra time. ![]()
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